Medieval Ruins asset sheet — auto-cut into individual PNGs.
The source sheet was separated into individual foreground objects and exported with transparency.
Folders are approximate by source-sheet region:
- Huts_Houses
- Shops_Market
- Ruins_Castles
- Graves_Memorials
- Extra_Props
- Tiles_Details

Unity import suggestion:
Texture Type: Sprite (2D and UI)
Sprite Mode: Single
Mesh Type: Tight
Filter Mode: Point (no filter)
Compression: None
