diff --git a/Assets/Scripts/App/DebugPanel.cs b/Assets/Scripts/App/DebugPanel.cs index d8a86f2..701cbaf 100644 --- a/Assets/Scripts/App/DebugPanel.cs +++ b/Assets/Scripts/App/DebugPanel.cs @@ -73,7 +73,7 @@ public class DebugPanel : MonoBehaviour Btn(row1, "+10 часов", UIKit.Theme.Blue, () => GameClock.Advance(36000)); var row2 = UIKit.Row(card, 70, 10); - Btn(row2, "+100 всех ресурсов", UIKit.Theme.Green, AddAllResources); + Btn(row2, "+1000 всех ресурсов", UIKit.Theme.Green, AddAllResources); Btn(row2, "+1000 еды", UIKit.Theme.Green, () => AddResource(ResourceType.Food, 1000)); var row3 = UIKit.Row(card, 70, 10); @@ -157,7 +157,7 @@ public class DebugPanel : MonoBehaviour void AddAllResources() { ResourceType[] types = { ResourceType.Wood, ResourceType.Food, ResourceType.Stone, ResourceType.Iron, ResourceType.Gold, ResourceType.Gems }; - foreach (var t in types) AddResource(t, 100); + foreach (var t in types) AddResource(t, 1000); // лишнее обрежет лимит склада } void AddResource(ResourceType type, float amount)