Еда воинов и раненых по типам (решения 01.11, п. 4): 0,15 / 0,20 / 0,15 / 0,15, раненые -- даже в ожидании койки

IArmy.GetAllTroops; PopulationRules.FoodPerTroopTypePerHour (без таблицы -- как раньше);
EconomyConfig.population.foodPerTroopTypePerHour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Alexander
2026-11-04 15:13:02 +01:00
co-authored by Claude Opus 5.5
parent fae42716a7
commit cfbdfd9876
11 changed files with 70 additions and 2 deletions
+5
View File
@@ -18,6 +18,11 @@ MonoBehaviour:
startSoldiers: 30
foodPerCivilianPerHour: 0.1
foodPerSoldierPerHour: 0.2
foodPerTroopTypePerHour:
- 0.15
- 0.2
- 0.15
- 0.15
growthPerHour: 2.5
housingBase: 300
housingPerTownHallLevel: 50