Feature/3d hud #18
@@ -32,7 +32,8 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses: []
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disabledShaderPasses:
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- MOTIONVECTORS
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -41,18 +42,96 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 0
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.12
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@@ -0,0 +1,56 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
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m_Name: Renderer3D
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m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRendererData
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debugShaders:
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debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
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hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
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probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
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probeVolumeResources:
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probeVolumeDebugShader: {fileID: 0}
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probeVolumeFragmentationDebugShader: {fileID: 0}
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probeVolumeOffsetDebugShader: {fileID: 0}
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probeVolumeSamplingDebugShader: {fileID: 0}
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probeSamplingDebugMesh: {fileID: 0}
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probeSamplingDebugTexture: {fileID: 0}
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probeVolumeBlendStatesCS: {fileID: 0}
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m_RendererFeatures: []
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m_RendererFeatureMap:
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xrSystemData: {fileID: 0}
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postProcessData: {fileID: 0}
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m_AssetVersion: 3
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m_PrepassLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_OpaqueLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_TransparentLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_DefaultStencilState:
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overrideStencilState: 0
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stencilReference: 0
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stencilCompareFunction: 8
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passOperation: 2
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failOperation: 0
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zFailOperation: 0
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m_ShadowTransparentReceive: 1
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m_RenderingMode: 0
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m_DepthPrimingMode: 0
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m_CopyDepthMode: 1
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m_DepthAttachmentFormat: 0
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m_DepthTextureFormat: 0
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m_AccurateGbufferNormals: 0
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m_IntermediateTextureMode: 1
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m_TileOnlyMode: 0
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 579a321e304bee74a956dcc2b1c02da0
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -18,6 +18,7 @@ MonoBehaviour:
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m_RendererData: {fileID: 0}
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m_RendererDataList:
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- {fileID: 11400000, guid: 424799608f7334c24bf367e4bbfa7f9a, type: 2}
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- {fileID: 11400000, guid: 579a321e304bee74a956dcc2b1c02da0, type: 2}
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m_RequireOpaqueTexture: 0
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