Medieval Ruins asset sheet — auto-cut into individual PNGs. The source sheet was separated into individual foreground objects and exported with transparency. Folders are approximate by source-sheet region: - Huts_Houses - Shops_Market - Ruins_Castles - Graves_Memorials - Extra_Props - Tiles_Details Unity import suggestion: Texture Type: Sprite (2D and UI) Sprite Mode: Single Mesh Type: Tight Filter Mode: Point (no filter) Compression: None